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It confronted players with powerful questions about mortality and existentialism. In contrast to the Baldur’s Gates and Icewind Dales of the era, Planescape put action in the backseat so it could focus on building one of the most detailed universes in videogame history.
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Planescape: Torment was an Infinity Engine RPG from 1999 that famously allowed players to sidestep most of the combat. WTF A delightful Easter egg in the Sagus Cliffs bar. LOW A bug that can lock the game up during its best sidequest. HIGH Stepping out into the Reef of Fallen Worlds for the first time.
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